Course Schedule
Lehrveranstaltungen
History of Computing: Epistemology of Computing Interfaces (Seminar)
Dozent/in: Anna-Lena Wiechern
Termin:
Einzeltermin | Do, 08.05.2025, 16:00 - Do, 08.05.2025, 17:30 | HMS 211/215
Einzeltermin | Do, 15.05.2025, 09:45 - Do, 15.05.2025, 13:15 | HMS 211/215
Einzeltermin | Do, 22.05.2025, 16:00 - Do, 22.05.2025, 19:30 | HMS | Ditze-Hörsaal
Einzeltermin | Do, 05.06.2025, 14:00 - Do, 05.06.2025, 17:30 | HMS 211/215
14-täglich | Donnerstag | 09:45 - 13:15 | 12.06.2025 - 11.07.2025 | HMS 211/215
Inhalt: In this seminar, we will explore the concept of the “interface” historically and theoretically. By looking at ideas and visions from various fields (tech, arts, military-industrial complex), we will try to get a handle on the influences that shaped the notion over the years. Furthermore, we want to disentangle how interfaces relate to other – preceding and/or neighbouring – concepts of human-computer interaction (e.g. augmented reality, simulation, telepresence, immersion, …). The texts we will discuss range from research papers to vision statements to (popular) literature and media theory. Some of these texts will be treated as historic documents in the sense that they will offer us an insight into the discourses and debates of certain moments in time, others will offer theoretical perspectives through which to think about the interface. – – – – – – – – – – – – – REQUIREMENTS 25%-ASSIGNMENT: * In this seminar, there won't be presentations. Instead, I'll ask you to write a short comment (8-10 sentences). * The comment is to be posted in the "Threads"-section of myStudy prior to the session it relates to * Please start your comment with a quote from the text (including full reference) and explain, what it made you think of, wonder, start googling... Also explain how the quote relates to what you think is the core argument of the text * Please post your comments until the Wednesday before the session and present it in class on Thursday – – – – – – – – – – – – – REQUIREMENTS WRITTEN ASSIGNMENT (50%): * 10-12 pages (page count includes bibliography and table of contents, NOT the cover page and Figures, Tables or Illustrations) * Margins: Leave a margin of 3 cm at left edge of the page, leave a margin of 2.5 cm at the top edge of the page, leave a margin of 2cm at both right and bottom edge of the page * Table of Content: Table of content includes an organized listing of your document’s chapters, sections and, often, figures, clearly labelled by page number * Numbering of chapters: Chapters and subchapters are numbered with Arabic numerals: 1.,2.; 2.1; 2.2 ...; 3.; 3.1; 3.2; etc. Please do not use more than two levels of organisation * Pagination: Starting with your table of content, number pages at the bottom of each page with arabic numerals (centered), including your bibliography. Do not count the title page * Font: Choose a single, readable, and widely available font such as Time New Roman or Arial. In general use the equivalent of at least ten-point Arial or twelve-point Times New Roman for the body of your text * Spacing: Use 1.5 line spacing for all text except the following items (use 1 line spacing): quotes longer than 3 lines (those are also indented), figure captions (if applicable), bibliography
History of Computing: Epistemology of Personal Computing (Seminar)
Dozent/in: Jan Müggenburg
Termin:
14-täglich | Donnerstag | 09:45 - 13:15 | 07.04.2025 - 11.07.2025 | HMS 139
Einzeltermin | Do, 03.07.2025, 00:00 - Do, 03.07.2025, 23:59 | extern | Exkursion Oldenburger Computer Museum
Inhalt: This seminar will delve into the fascinating history of personal computing, examining how computers have evolved and impacted society over time. Through a combination of historical analysis, technical instruction, and hands-on experimentation, students will gain a deeper understanding of the complex narratives surrounding the development of computers. We will explore the competing stories of computer invention, from the role of the military and business in the development of the mainframe to the counterculture's influence on the personal computer. Students will learn to think critically about the histories they are taught and the role technology plays in shaping society. Students will develop their writing and historical thinking skills, while also gaining a greater awareness of the historical materiality of computer technology. The course will alternate between seminars offering historical analysis and discussion, and labs providing technical instruction and hands-on experimentation with vintage computer systems and technologies. By exploring the history of personal computing from the mid-1970s to the late-1980s, students will gain a richer understanding of the cultural and technological forces that have shaped our modern digital world. This seminar is ideal for students interested in the intersection of technology, history, and culture, and will provide a unique opportunity to engage with the inner workings of computers and their outermost cultural forms.
History of Computing: Epistemology of the Internet (Seminar)
Dozent/in: Barbara Hof
Termin:
Einzeltermin | Fr, 11.04.2025, 14:00 - Fr, 11.04.2025, 17:00 | Online-Veranstaltung | Einführung (online)
Einzeltermin | Fr, 09.05.2025, 14:00 - Fr, 09.05.2025, 18:00 | HMS 139
Einzeltermin | Sa, 10.05.2025, 10:00 - Sa, 10.05.2025, 17:00 | HMS 139
Einzeltermin | Fr, 16.05.2025, 14:00 - Fr, 16.05.2025, 18:00 | HMS 139
Einzeltermin | Sa, 17.05.2025, 10:00 - Sa, 17.05.2025, 17:00 | HMS 139
Inhalt: What shaped the rise of social media? This seminar explores the technical, political, and cultural foundations that have driven the Internet’s success. Through recent historical research and original sources, we’ll dive into the origins of digital networking and its lasting impact on media culture. Topics include gender, social inequality and diversity, global digital divides, the rising energy consumption of online platforms, and a critical look at the belief that technology drives societal progress. We’ll also uncover hidden stories from early online communities and the roots of online gaming culture. Students will undertake a project to better understand the Internet’s evolution since the 1960s, examining how it transformed social interactions, media consumption, and daily life.