Vorlesungsverzeichnis
Suchen Sie hier über ein Suchformular im Vorlesungsverzeichnis der Leuphana.
Veranstaltungen von Prof. Dr. Jan Müggenburg
Lehrveranstaltungen
Introduction to Digital Media – Stream A (Seminar)
Dozent/in: Jan Müggenburg, Anna-Lena Wiechern
Termin:
wöchentlich | Mittwoch | 09:45 - 13:15 | 14.10.2024 - 27.11.2024 | HMS 139
Inhalt: Digital Media Studies examine our current situation as significantly structured by digital, computer-based and networked technologies that themselves have been shaped through cultural practices and human knowledge. On the one hand, digital media act as transformative factors on and in cultures. They are transforming human knowledge production as well as practices of connection, relationship, exchange, competition, and communication. On the other hand, human practices and forms of knowledge production facilitate the constant re-configuration of digital media. Therefore, new spaces of possibility and fields of experimentati-on are constantly emerging for us to shape digital technologies and practices of being together, acting, and perceiving. In this introductory course we look at current approaches to research on Digital Media. In addition to the cultural and media studies approaches that are essential for our study programme, you will get to know positions from related fields such as the history of technology, disability studies, science and technology studies or game studies. Each session combines the term “digital cultures” with a verb that refers to a certain aspect of how digital media structure our current situation. At the same time, they can be understood as an opportunity for acting on and shaping digital cultures.
Introduction to Digital Media – Stream B (Seminar)
Dozent/in: Jan Müggenburg, Anna-Lena Wiechern
Termin:
Einzeltermin | Mi, 16.10.2024, 09:45 - Mi, 16.10.2024, 13:15 | HMS 139
wöchentlich | Mittwoch | 14:00 - 17:30 | 23.10.2024 - 27.11.2024 | HMS 139
Inhalt: Digital Media Studies examine our current situation as significantly structured by digital, computer-based and networked technologies that themselves have been shaped through cultural practices and human knowledge. On the one hand, digital media act as transformative factors on and in cultures. They are transforming human knowledge production as well as practices of connection, relationship, exchange, competition, and communication. On the other hand, human practices and forms of knowledge production facilitate the constant re-configuration of digital media. Therefore, new spaces of possibility and fields of experimentati-on are constantly emerging for us to shape digital technologies and practices of being together, acting, and perceiving. In this introductory course we look at current approaches to research on Digital Media. In addition to the cultural and media studies approaches that are essential for our study programme, you will get to know positions from related fields such as the history of technology, disability studies, science and technology studies or game studies. Each session combines the term “digital cultures” with a verb that refers to a certain aspect of how digital media structure our current situation. At the same time, they can be understood as an opportunity for acting on and shaping digital cultures.
Digital Game Studies (Seminar)
Dozent/in: Jan Müggenburg
Termin:
14-täglich | Donnerstag | 09:45 - 13:15 | 21.10.2024 - 31.01.2025 | HMS 139
Einzeltermin | Sa, 16.11.2024, 09:00 - Sa, 16.11.2024, 15:00 | extern | Exkursion zum Creative Gaming Festival: Play24
Inhalt: In the past two decades, digital games have evolved from a rather marginal phenomenon to a cultural practice that has permeated all areas of society. Building on the first pioneering works of computer game research in media and cultural studies (Pias, Wolf, etc.) at the turn of the millennium, academic research on computer and video games has also become professionalized in recent years and established itself as an academic discipline under the name Computer Game Studies (CGS). As a young research field, CGS is characterized by its highly interdisciplinary and heterogeneous perspective; on the other hand, its representatives are still busy defining the boundaries of their own discipline, canonizing its basic theoretical approaches, and developing new research perspectives. Building on the classical approaches of a narratological, ludological, or media-technological engagement with computer games, exciting new research questions have emerged in recent years. These include formal-aesthetic questions about space, perspective, or sound in computer games, as well as broader aspects such as the representation of gender in computer games, history in games, games as political media etc.
Media Archaeology (Kolloquium)
Dozent/in: Jan Müggenburg
Termin:
Einzeltermin | Do, 24.10.2024, 14:00 - Do, 24.10.2024, 17:30 | HMS 231 + 232 | HMS tba
14-täglich | Donnerstag | 14:00 - 17:30 | 07.11.2024 - 31.01.2025 | HMS 211/215
Inhalt: Uncovering the Hidden Histories of Media In the words of media scientist Jussi Parikka, media archaeology is a journey not only through time, but also into the inner workings of machines. As a method of media studies, it builds on the traditions of Michel Foucault and Friedrich Kittler, expanding the scope of discourse analysis to include the non-discursive factors that shape knowledge production. This includes the physical artifacts of media history, such as typewriters, computers, cameras, and screens, as well as the networks and systems that connect them. Excavating the Past, Understanding the Present As a media archaeologist, you will delve into historical archives, collections, museums, and even flea markets to uncover the stories behind the machines and media that have shaped our present. By examining the successes and failures of past media technologies, you will gain insights into the complex relationships between media, technology, and society. Why have some media technologies had a lasting impact on our culture, while others have faded into obscurity? What can we learn from the artifacts of media history about the power dynamics, social norms, and cultural values of the past? Uncovering the Archives of the Future Through this seminar, you will explore the ways in which media artifacts can serve as archives of the past, revealing the historical contexts and cultural values that shaped their development. You will also examine how these artifacts contribute to the stabilization or destabilization of dominant discourses and power structures, and how they can be used to imagine and shape the future of media and technology.
Authors, Users and Pirates: Copyright Law and Subjectivity (Seminar)
Dozent/in: Jan Müggenburg
Termin:
14-täglich | Donnerstag | 09:45 - 13:15 | 14.10.2024 - 31.01.2025 | HMS 231/232
Inhalt: This seminar explores the complex relationships between authors, users, and pirates in the context of copyright law. Through a critical examination of historical and contemporary examples, we will delve into the ways in which these three subject positions intersect and influence one another. By analyzing the relational dynamics between authors, users, and pirates, we will shed light on the underlying justifications of copyright law and its impact on creativity, innovation, and subjectivity. The seminar will rely on the book "Authors, Users, and Pirates: Copyright Law and the Subject of Creative Labor" by James Meese, which we will read together as part of this course. This book offers a new way to think about the author, user, and pirate in copyright law, proposing a relational framework that encompasses all three.