Konstantin Mitrokhov: “Towards a Ludic Epistemology of AI” (english)
23. Apr
4:00 pm, Room C40.530
The modern project of artificial intelligence is intertwined with games and game technology. AI agents are developed with the aid of variable and open-ended virtual gameworlds designed in computer science labs. These software toolkits prescribe what is cognisable to artificial agents and what ultimately counts as synthetic general intelligence.
as part of the colloquium on the disruptive condition
(Queries to Anne Gräfe: anne.graefe@leuphana.de)