Dr. Daniel Tolks
Vita
Daniel Tolks studied health promotion and management and did his dissertation at the LMU Munich. He works at the ZAG and also at the Institute for Medical Education at the University Hospital, LMU Munich. He developed blended learning training portals in several EU projects for diabetes prevention (IMAGE, GIFTS and MANAGE CARE) and did his research in the field of digitalization in medical and health education. He is a lecturer at the University of Applied Sciences Magdeburg-Stendal and Fulda University of Applied Science for the area of Health Communication. He teaches at the LMU in the context of the Longitudinal Curriculum in the field of Health Economics, Health Systems and Public Health Care (GGG) and conducts lecturer trainings on the topic "E-Learning in Medical Education".
He also researches the topic Serious Games and Gamification for Health and is part of the Project "the Wellbeing Game". He is Chairman of the "Digitalization" Committee of the German Medical Education Society (GMA) and Head of the Communication and Health Education Group at the LMU.
Projects
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Wohlbefinden mit Gamification stärken - Bildungsqualität der Schulen fördern
Peter Paulus (Project manager, academic) , Daniel Tolks (Project staff) , Mareike Förster (Project staff)
→Project: Research
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Förderung des subjektiven Wohlbefindens in Schulen durch Gamification
Peter Paulus (Project manager, academic) , Daniel Tolks (Project staff) , Alexa Thiele (Project staff)
→Project: Research
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Wellbeing Games
Peter Paulus (Project manager, academic) , Daniel Tolks (Project staff) , David Horstmann (Project staff) , Isabelle Fincke (Project staff)
→Project: Research
Publications
Journal contributions
- Digitale Hochschullehre im ersten COVID-19-Semester. Ergebnisse einer Befragung von Lehrenden in Public Health, Medizin und Pflege
Daniel Tolks (Author) , Maria A. Marchwacka (Author) , Joachim Kugler (Author) , Tom Schaal (Author) , 01.02.2023 , in: Pravention und Gesundheitsforderung, 18, 1 , p. 22-29 , 8 p.Research output: Journal contributions › Journal articles › Research › peer-review
- Publikationsaktivitäten im Bereich des digitalen Lehrens und Lernens in der GMS Zeitschrift für Medizinische Ausbildung – eine deskriptive Analyse (1984–2020)
Daniel Tolks (Author) , Christin Kleinsorgen (Author) , Andrea Baumann (Author) , Barbara Braun (Author) , Jan Griewatz (Author) , Johannes Lang (Author) , Holger Lenz (Author) , Johanna Mink (Author) , Tobias Raupach (Author) , Bernd Romeike (Author) , Thomas Christian Sauter (Author) , Achim Schneider (Author) , Inga Hege (Author) , 01.01.2022 , in: GMS Journal for Medical Education, 39, 5 , 12 p.Research output: Journal contributions › Journal articles › Research › peer-review
- Lehre in Zeiten von COVID-19: Herausforderungen und Chancen für die digitale Lehre. Teil 2
Daniel Tolks (Author) , Sebastian Kuhn (Author) , Sylvia Kaap-Fröhlich (Author) , 28.01.2021 , in: GMS Journal for Medical Education, 38, 1 , p. 1-4 , 4 p.Research output: Journal contributions › Other (editorial matter etc.) › Research
- Digitale Gesundheitskommunikation und -kompetenzen in Zeiten von COVID-19.: Planung und Umsetzung eines Studienschwerpunkts in der Gesundheitsförderung und Prävention
Daniel Tolks (Author) , Kevin Dadaczynski (Author) , 28.01.2021 , in: GMS Journal for Medical Education, 38, 1 , 4 p.Research output: Journal contributions › Journal articles › Research › peer-review
- The use of the online Inverted Classroom Model for digital teaching with gamification in medical studies
Daniel Tolks (Author) , Johanna Huber (Author) , Matthias Witti (Author) , Michaela Schunk (Author) , Martin R. Fischer (Author) , 28.01.2021 , in: GMS Journal for Medical Education, 38, 1 , 3 p.Research output: Journal contributions › Journal articles › Research › peer-review
Contributions to collected editions/anthologies
- Gamification als didaktisches Mittel in der Hochschulbildung
Daniel Tolks (Author) , Michael Sailer (Author) , 28.10.2021 Wiesbaden , p. 515-532 , 18 p.Research output: Contributions to collected editions/anthologies › Chapter › Research › peer-review
- Spielend psychisch gesund: Förderung des psychischen Wohlbefindens durch spielerische Ansätze
Daniel Tolks (Author) , Isabelle Fincke (Author) , Peter Paulus (Author) , Kevin Dadaczynski (Author) , 27.02.2020 1 ed. Bremen , p. 311-330 , 20 p.Research output: Contributions to collected editions/anthologies › Chapter › Research › peer-review
- Strategien und Erfahrungen bei der Implementierung der ICM in der medizinischen Ausbildung in der Allgemeinmedizin an der LMU München
Daniel Tolks (Author) , Thomas Bischoff (Author) , Mara Taverna (Author) , Barbara Vogel (Author) , Martin R. Fischer (Author) , Ulf Schelling (Author) , Jörg Schelling (Author) , 18.10.2017 Baden-Baden , p. 69-73 , 5 p.Research output: Contributions to collected editions/anthologies › Contributions to collected editions/anthologies › Education › peer-review
- Abgrenzung von Serious Games zu anderen Lehr- und Lernkonzepten
Daniel Tolks (Author) , Claudia Lampert (Author) , 01.01.2016 1 ed. Weinheim , p. 191-217 , 27 p.Research output: Contributions to collected editions/anthologies › Contributions to collected editions/anthologies › Research › peer-review
- eLearning in der medizinischen Aus-, Weiter- und Fortbildung
Daniel Tolks (Author) , 01.01.2016 Berlin, Heidelberg , p. 223-239 , 17 p.Research output: Contributions to collected editions/anthologies › Contributions to collected editions/anthologies › Research › peer-review
Activities
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2. Schweizer Telenotfallmedizin und Digital Health Kongress
Daniel Tolks (Speaker)
Activity: Conference Presentations › Research
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Keynote: Gegenwärtiger Stand und zukünftige Entwicklungen des E-Learning in der medizinischen Ausbildung
Daniel Tolks (Speaker)
Activity: Guest lectures › Education
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Onya – The Wellbeing Game. The use of gamification to improve the wellbeing status in Germany
Daniel Tolks (Speaker)
Activity: Conference Presentations › Research
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Unraveling the mysteries of Gamification
Daniel Tolks (Speaker)
→Activity: Guest lectures › Transfer
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Onya – The Wellbeing Game. The use of gamification to improve the wellbeing status of the population in Germany
Daniel Tolks (Speaker) , Isabelle Fincke (Speaker) , Claudia Lampert (Coauthor) , Michael Sailer (Coauthor) , Peter Paulus (Coauthor) , Kevin Dadaczynski (Coauthor) , David Horstmann (Coauthor)
Activity: Conference Presentations › Research