Game-Based Learning

Several meta-studies have shown that learning games and the gamification of teaching can help to motivate learners more strongly and achieve greater learning success (e.g. Clark et al., 2016). For example, role-playing games and digital learning games can achieve greater learning effects within a few hours in research ethics training than in full-semester courses that use conventional methods (Katsarov et al., 2022).

Game-based teaching uses a wide range of games, game-based learning strategies and game mechanisms. An important distinction is that between gamification (the use of playful elements) and game-based learning in the narrower sense, in which entire games are used.